![]() Given my experience with the network test, though, I have no doubt that once the game has its players figured out, it’ll be able to sort people into more even battles. Unfortunately, in the time I’ve played so far, it doesn’t quite seem like any skill-based matchmaking baked into casual mode has kicked in, as every match I’ve played has been totally one-sided for one team or the other. Players can compete in casual matches as soon as they download the game but must either reach a player level of 20 or purchase the battle pass to access ranked matches and the competitive scene. As it is, it’s a bit of a gamble, but I suppose that’s appropriate for a title with loot boxes. The easiest way to fix this would be to make all suits playable in the practice mode so that a player can get a feel for a character before they commit to spending money on it. Still, my most obvious criticism is that these characters can’t really be used at all without paying, so you have no way of knowing whether you’ll like them before purchasing. While the pricing seems a bit steep at first, especially given that this only unlocks the character and not any of their skins or collectibles (which come in loot boxes, typically bought or earned through the battle pass), the game itself being free helps mitigate this. ![]()
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